Might and Magic II: Gates to Another World

1988 · Role-playing (RPG) · Turn-based strategy (TBS) · Adventure · DOS · Mac · Commodore C64/128/MAX · Amiga · Super Nintendo Entertainment System · MSX · Sega Mega Drive/Genesis · Super Famicom · Apple II · Sharp X1 · Sharp X68000 · PC-8800 Series

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Track this game

More like Might and Magic II: Gates to Another World

  • Borderlands 3
  • Pok��mon Black Version
  • Fire Emblem: Three Houses
  • Pokémon Sword
  • Pokémon X
  • Pokémon White Version
  • Pokémon Shield
  • Pokémon Black Version 2
  • Dark Messiah of Might and Magic
  • Might & Magic: Clash of Heroes
  • Might and Magic VI: The Mandate of Heaven
  • Might and Magic VII: For Blood and Honor
HomeBrowse gamesMore Role-playing (RPG) games